![]() ![]() Hi, folks! I’m MuffinMo, and this is my first article, so please treat me kindly. Today, I’m going to teach you how to do toon shading with Raycast-MMD. This is the technique that I used in my Ai Kotoba III video, and it can look very good if used correctly. Please be warned though, I’m only going over how to set up the code for Raycast toon-shading. ![]() I will happily answer any questions you might have about my settings and/or personal techniques. – First Step: get Notepad++ to edit text files My “Ai Kotoba III” featuring Ray-MMD Toon Shading… Quick side note: toon shading is only available in ray-mmd-1.5.0 and later. You can get it here:īefore you open MMD, you’ll need to open the Raycast configuration file. Once you go into the ray.conf file, scroll down to where it says “Toon-shading material.” You’ll need to set the value below it to 2. You’ll also need to scroll down to “Screen Space Subsurface Scattering” and set that value to 0. You can turn on the outlines, but that’s optional. ![]()
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